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暴雪总裁惊天决定:星际2停止开发
作者:zol    文章来源:blizzard    点击数:    更新时间:2008-3-27 13:05:42

 

英文原版内容如下:

  Sent: 22/03/2008

  From: Michael Morhaime

  To: Blizzard PR; Blizzard Dev; WWi08; Founders Group;

  CC: Rod A. Rigole; Paul Maglione; Bobby Kotick; Bruce Hack; Frank Pearce; Rob

  Pardo; Jeffrey Kaplan;

  Dear All.

  As many of you are already aware, last night we have decided to pull the plug on

  StarCraft 2.

  In this letter, I’d like to share with you all exactly how and why this decisin was made.

  We are well aware that many of you will not take this decision lightly, especially

  considering the bitter aftertaste of StarCraft Ghost, and the disproportional resources

  dedicated to the WarCraft franchise.

  Prior to making this decision, I have personally sat down with Sales and Marketing, QA

  personnel, developers and artists, progamers and a few community managers. None have

  provided an answer which could support a different decision. Not a single person was

  able to justify StarCraft 2‘s existence.

  World of WarCraft is our 800 lb gorilla.

  No MMORPG, RTS or FPS game can leave anything more than a dent in Blizzard!s

  subscriber count. Every single person that reads this letter has a family that benefits from

  World of WarCraft’s existenc and its utter dominance as the most commercially

  successful game of all time.

  The only thing that can hurt World of WarCraft‘s subscriber base, is another Blizard

  game. We do not expect any other company in the world to be able to subtract as much as

  300,000 subscribers from WoW‘s numbers.

  How much will StarCraft 2’s release cost Blizzard Entertainment?

  The safest estimates are around 5% of World of WarCraft’s subscriber bas.

  500,000 users will leave World of Warcraft, taking ,000,000 worth of yearly

  subscriber fees with them.

  Do we believe StarCraft 2 would have been successful? Yes.

  But only as long as we are looking at the small picture.

  My responsibilities towards Activision, Vivendi, shareholders and Blizzard‘s own

  employees and their families, prevented me from taking any other course.

  My door is always open.

  Best regards,

  Michael Morhaime

  President

  Blizzard Entertainment

    结束语:《星际争霸2》计划被搁浅对于广大的星际爱好者真是莫大的悲哀,造成此项变故的最大原因只可能是由于《星际争霸2》在大陆运营并不能像《魔兽世界》一样给暴雪带来丰厚的利润。从这个角度上来说是否我们能够看到另外一个希望呢?经过若干年的期盼《diablo3》甚至于更直接一点《diablo online》是否很快就会到来了呢?

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