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[官方] 最新星际2开发视频内容
作者:charliell    文章来源:xingji2cn.CoM    点击数:    更新时间:2008-8-26 10:23:18

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StarCraft II Panel - Evolving Design
星际II小组 - 演化设计

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  We've got some interesting feedback from the StarCraft II panel. Initially, the team discussed new strategies and their thoughts on how far they should go with the innovation present in StarCraft II. It seems the team want to 're-imagine' StarCraft, but at the same time keep its trademark pace and feeling.

  我们从星际II小组那儿获得了一些有趣的反馈信息。最初团队讨论了新的设计策略以及他们对于在星际II中如何进行创新的想法。看来团队希望重新设想星际,但同时又保持其特有的步调和感觉。

  New Units are one part of this innovation, enhancing the inherent differences between the Terrans, the Protoss and the Zerg. Part and parcel of this comes new tactics and strategies, as well as familiar facets of the game such as skill distribution.

  新单位作为创新的一部分,增加了三个种族之间的内在区别。这种创新带来了新的战术策略,我们所熟悉的游戏的很多方面也有变化,比如技能分配等等。

  At the moment, the Zerg are seeing the most work. They are definitely playable, and they are reportedly 'looking great'. However, the team is trying new things every day. One such thing is there being three different ways to create creep! These are the 'Creep Tumor' (some of you may have seen this on the recently released Zerg Tech Tree at SC legacy), the Hatchery and the Overlord. It should now be possible to 'invade the map' with creep, which very much matches the insidious Zerg ethos of infestation.

  目前,虫族的变化是最大的。虫族的确可玩性很高,玩家也认为它们看上去很不错。当然,团队每天都在尝试新的东西,比如有三种不同的方法来制造菌毯!这三种方法分别是菌毯肿瘤(你们之中有人也许已经在最近在SClegacy网站公布的虫族科技树中见过这个单位),孵化所和宿主。虫族现在可以通过菌毯来“入侵地图”,这与虫族狡猾且具有传染性的特点所吻合。

  The Nydus Worm too is a well liked unit. It allows mass drops with little risk to your units, but is apparently less flexible and more expensive than the transports of other races. It also sounds like it requires Overlords to drop creep for it. Apparently the Nydus Worm is also fundamental in planning pincer attacks.

  The Nydus Worm也是一个很受欢迎的单位。它可以空降很多的部队,风险很小,但很明显它不够灵活,造价也比其他两个族的运输单位昂贵。同时它也需要宿主来为它制造菌毯。显然传送蠕虫在发动夹击时是很重要的。

  Then there are 'Spine' and 'Spore' Crawlers, which it can be presumed are the equivalents to the earlier colonies. They have limitations though, since although they are mobile, they rely on creep.

  然后还地刺和孢子塔,我们可以推测它们与早期的殖民地相似。两者有共同之处,它们都是可移动的,并且都需要菌毯。

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